Monday, February 9, 2015

Dr.Muscle - Dragon Gate - 2015

=========================================
======= SKILL AND PARAMETER STATS =======
=========================================

SKILL
-----
Name...........................Dr.Muscle
Class..........................Junior
Height.........................Unknown
Weight.........................Unknown
Gender.........................Male
Birthdate......................Unknown
Country........................Unknown
Wrestler Rank..................D
Charisma.......................D
Offensive Skill................Orthodox
Return Skill...................Orthodox
Critical Type..................Finisher
Special Skill..................Guts
Recovery.......................Good
Recovery (bleeding)............Slow
Breathing......................Normal
Breathing (bleeding)...........Below
Willpower......................Medium
Willpower (bleeding)...........Strong
Neck Endurance.................Normal
Arm Endurance..................Normal
Back Endurance.................Normal
Leg Endurance..................Normal
Movement Speed.................Medium Fast
Ascend Speed...................Medium
Ascend Skill...................Enable

PARAMETER - OFFENSE
-------------------
Punch..............3
Kick...............5
Throw..............5
Joint..............2
Stretch............3
Power..............6
Agility............6
Arm................3
Tech...............3
Rough..............5
Overall............2
Entertain..........4

PARAMETER - DEFENSE
-------------------
Punch..............5
Kick...............4
Throw..............6
Joint..............4
Stretch............5
Flying.............6
Body...............4
Lariat.............4
Tech...............3
Rough..............3
Overall............3
Entertain..........8

TOTAL SKILL POINTS (on a scale from 0-380): 141

========================================
=============== MOVELIST ===============
========================================

Specialty moves are marked with [S]. 
Finisher is marked with [F].
REPLACEMENT MOVE IS MARKED WITH [Re].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])....................Chest Slap
Standing (X).....................Open Hand Hook
Standing (O) + d-pad.............Jumping Knee kick
Standing (O).....................Drop Kick
Standing ([]) + (X)..............Low Dropkick
Running ([]).....................Shoulder Tackle
Running (X)......................No Touch Headbutt
Running (O)......................Jumping Knee kick
Running Counter ([]).............Back Body Drop
Running Counter (X)..............Side Buster
Running Counter (O)..............Leg Scissors
Run to corner....................Lariat
Co-op Irish whip to corner.......Lariat
Corner-to-center attack..........None
Running Dive to outside..........Plancha Suicida
Slingshot to outside.............Sledgehammer
Slingshot to inside..............Swan Dive Brain Chop

POST 
--------------------
Post ([])........................Diving Knee Drop
Post (X).........................S DIVING FOOT STAMP [S]
Post (O).........................Missle Kick
Post ([]) + (X)..................Dive Shoulder Attack
Cage Dive........................None

GRAPPLES
--------
Grapple ([]).....................Sledgehammer
Grapple ([]) + Up................Body Slam
Grapple ([]) + Left/Right........Toe Kick
Grapple ([]) + Down..............Elbow Stomp to Neck
Grapple (X)......................JUMPING HEADBUTT [S]
Grapple (X) + Up.................Rapid Brainbuster
Grapple (X) + Left/Right.........Shoulder Break Drop
Grapple (X) + Down...............Piledriver
Grapple (O)......................Shining Wizard
Grapple (O)......................CANADIAN DESTROYER [S]
Grapple (O) + Left/Right.........One-Hand Choke Slam
Grapple (O) + Down...............Powerbomb Whip
Grapple ([]) + (X)...............REVERSE TIGERDRIVER [S]
Back Grapple ([])................Sledgehammer
Back Grapple (X).................Jump Back Headbutt
Back Grapple (O).................Groin Punch
Back Grapple (O) + Up/Down.......School Boy
Back Grapple (O) + Left/Right....German Suplex
Back Grapple ([]) + (X)..........German Suplex Whip
Back Grapple Counter ([])........Elbow Bunt
Back Grapple Counter (X).........Rumble

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X).....Stomping (Face)
Opponent Face Up at Head (O).....Chin Lock
Opponent Face Up at Feet (X).....Bck Hook-Leg Pinfall
Opponent Face Up at Feet (O).....Stomping (Stomach)
Opponent Face Down at Head (X)...Leg Drop
Opponent Face Down at Head (O)...Torture Camel Clutch
Opponent Face Down at Feet (X)...Hooked-Leg Pinfall
Opponent Face Down at Feet (O)...Knee Drop (Back)
Running at Downed Opponent (O)...Jumping Knee Drop

Corner Grapple
-------------------
Corner Grapple (O) + Up..........KINNIKU BUSTER [F]
Corner Grapple (O) + L/R.........Corner Strike Rush
Corner Grapple (O) + Down........Corner Stomping

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.........Double Brainbuster
Three Platon Front Grapple.......Triple Hammer Blow
Two Platon Back Grapple..........Double Backdrop
Three Platon Back Grapple........Triple Hammer Blow
Two Platon Corner................High-Jack Piledriver
Three Platon Corner..............Triple Corner Attack

Run-up/Counter & Apron
----------------------
Run-Up Post vs Standing ([]).....None
Run-Up Post vs Downed (X)........None
Apron Grapple from inside........Chest Hammer Blow
Apron Grapple from outside.......Flying Stungun
Front Avalanche Counter..........Crushing Brainbuster
Back Avalanche Counter...........Backhand Elbow


PERFORMANCE
-----------
Entrance.........................Shocked!
Analog Stick Left................Neck Cutting Pose
Analog Stick Right...............Arms Provocation
Analog Stick Up..................Bulldog Pose
Analog Stick Down................Shocked!

-----------------------------------------
LOGIC PRIORITY 1
Reverse Tigerdriver / Near Feet X (S) 0/100 (L) 0/100

LOGIC PRIORITY 2
Kinniku Buster / Near Feet X (S) 0/100 (L) 0/100

Personal Traits
20/80

Discretion
50/50

Flexibility
30/70

Cooperation
25/75
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