=========================================
======= SKILL AND PARAMETER STATS =======
=========================================
SKILL
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Name............Cesaro
Size.............Large
Class............Heavy
Height..........196 cm
Weight..........101 kg
Gender............Male
Birthdate..........12/27/1980
Country...........Switzerland
Wrestler Rank........B
Charisma.............B
Stance...........Power
Offensive Skill.........Power
Return Skill............Power
Critical Type........Finisher
Special Skill..........Finish
Recovery..........Good
Recovery (bleeding)......Good
Breathing.........Good
Breathing (bleeding)..........Normal
Willpower..............Strong
Willpower (bleeding)..........Medium
Neck Endurance.........Normal
Arm Endurance..........Normal
Back Endurance.........Normal
Leg Endurance..........Normal
Movement Speed.........Medium
Ascend Speed...........Medium
Ascend Skill...........Enable
Favorite Weapon..............
PARAMETER - OFFENSE PARAMETER - DEFENSE
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Punch......7 Punch......7
Kick.......5 Kick.......6
Throw......6 Throw......6
Joint......4 Joint......7
Stretch....5 Stretch....6
Power......8 Flying.....8
Agility....6 Body.......5
Arm........7 Lariat.....6
Tech.......6 Tech.......7
Rough......6 Rough......5
Ground.....4 Ground.....4
Entertain..3 Entertain..8
TOTAL SKILL POINTS (on a scale from 0-380): 190
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=============== MOVELIST ===============
========================================
Specialty moves are marked with [S].
Finisher is marked with [F].
Replacement Moves are marked with [Re]
(Moves that are similar when the real move
isnt in the game)
KEY:
([]) = Square button
(X) = X button
(O) = Circle button
STRIKES
-------
Standing ([])...............Toe Kick
Standing (X)..............Elbow Butt
Standing (O) + d-pad...............Uppercut
Standing (O)..........ROLLING SHOUDA [REPLACE: ROLLING E.UPPERCUT]
Standing ([]) + (X)...........Two Step Kick
Running ([])...........STEP-IN SHUDA [REPLACE: RUNNING E.UPPERCUT]
Running (X)..........Striking Lariat
Running (O)............Two Step Kick
Running Counter ([])............Open Hand Uppercut
Running Counter (X)...............Spine Buster
Running Counter (O)...............LIFT WHIP [S] [REPLACE: SWISS DEATH]
Run to corner.............Back Elbow
Co-op Irish whip to corner..........Step-in Shouda
Corner-to-center attack................None
GRAPPLES
--------
Grapple ([])..............Upper Elbow Smash
Grapple ([]) + Up..............High Angle Bodyslam
Grapple ([]) + Left/Right..............Flying Mare
Grapple ([]) + Down................Hip Toss
Grapple (X)..................Headbutt
Grapple (X) + Up..........Rapid Brainbuster
Grapple (X) + Left/Right......Pendulum Backbreaker
Grapple (X) + Down.............Neck Throw Headlock
Grapple (O)............Del Long Brainbuster
Grapple (O)...............SCREW SLAM [REPLACE: ALPAMARE WATERSLIDE]
Grapple (O) + Left/Right.........Alevin's Lift
Grapple (O) + Down.............GOTCH PILEDRIVER [F][Re]("Neutralizer")
Grapple ([]) + (X)............FIRE JUMP-POWERBOMB [S]
Back Grapple ([])..............Sledgehammer
Back Grapple (X)..............One Hand Backbreaker
Back Grapple (O)..........Giant Backbreaker
Back Grapple (O) + Up/Down.............TORTURERACK [REPLACE: UFO]
Back Grapple (O) + Left/Right............CROSS ARM SUPLEX [S]
Back Grapple ([]) + (X).........Vert German Suplex
Back Grapple Counter ([])..............Flying Mare
Back Grapple Counter (X)........Back Switch
OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X).........Both Hands Press Pin
Opponent Face Up at Head (O).............Neck Lock
Opponent Face Up at Feet (X).......STRETCH MUFFLER [S]
Opponent Face Up at Feet (O)...........Giant Swing
Opponent Face Down at Head (X)............Stomping (Neck)
Opponent Face Down at Head (O).......Torture Camel Clutch
Opponent Face Down at Feet (X)...........Half Boston Crab
Opponent Face Down at Feet (O).......UPROOT BELLY TO BACK [Re]
Running at Downed Opponent (O)............Stomping
POST AND APRON MOVES
--------------------
Post ([])...........Diving Elbowdrop
Post (X)..............Super Diving Headbutt
Post (O)................Missile Kick
Post ([]) + (X)...............Diving Lariat
Run-Up Post vs Standing ([])...........None
Run-Up Post vs Downed (X)..............None
Corner Grapple (O) + Up........AVALANCHE JUMP BOMB [Re]
Corner Grapple (O) + Left/Right........Guillotine Whip
Corner Grapple (O) + Down..........Corner Stomping
Front Avalanche Counter.............Powerbomb Whip
Back Avalanche Counter..............Backhand Elbow
Apron Grapple from inside......Brainbuster to Ring
Apron Grapple from outside............Landing Brainbuster
Running Dive to outside........Suicide Dive
Slingshot to outside...........Sledgehammer
Slingshot to inside.............None
Cage Dive................None
DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple......Diamond Cutter Combo
Two Platon Back Grapple............Double Backdrop
Two Platon Corner..............Highjack Piledriver
Three Platon Front Grapple......Triple Hammer Blow
Three Platon Back Grapple......Triple Hammer Blows
Three Platon Corner........Triple Powerbomb
PERFORMANCE
-----------
Entrance.................Arm Raise 3
Analog Stick Left...............Arm Raise 3
Analog Stick Right..........OH Yeah!
Analog Stick Up........Both Hands Wide Open
Analog Stick Down.........Hand Raise Pose 2
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LOGIC PRIORITY 1
Gotch Pile Driver / Near Head X (S) 0/100 (L) 0/100
Personal Traits
15/85
Discretion
25/75
Flexibility
20/80
Cooperation
20/80
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Good to see you're still at it.
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Thanks! I seem to always come back every few years or so.
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