Monday, March 2, 2015

Kevin Sullivan - WCW - 1990s

 

=========================================
======= SKILL AND PARAMETER STATS =======
=========================================

SKILL
-----
Name................................Kevin Sullivan
Size........................................Medium
Class........................................Heavy
Height......................................180 cm
Weight......................................114 kg
Gender........................................Male
Birthdate...............................10/26/1949
Country........................................USA
Wrestler Rank....................................B
Charisma.........................................A
Stance......................................Strong
Offensive Skill...........................Orthodox
Return Skill..............................Orthodox
Critical Type.............................Finisher
Special Skill.................................Guts
Recovery......................................Good
Recovery (bleeding)...........................Good
Breathing...................................Normal
Breathing (bleeding)........................Normal
Willpower...................................Medium
Willpower (bleeding)........................Strong
Neck Endurance..............................Normal
Arm Endurance...............................Normal
Back Endurance................................High
Leg Endurance.................................High
Movement Speed..............................Medium
Ascend Speed................................Medium
Ascend Skill................................Enable
Favorite Weapon...............................None

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............7     Punch.............8
Kick..............5     Kick..............6
Throw.............7     Throw.............6
Joint.............5     Joint.............7
Stretch...........5     Stretch...........6
Power.............7     Flying............7
Instant-P.........6     Crush.............5
Arm Power.........6     Arm Power.........5
Technical.........6     Technical.........6
Rough.............8     Rough.............8
Ground............6     Ground............6
Entertain.........5     Entertain.........5

TOTAL SKILL POINTS (on a scale from 0-380): 193

========================================
=============== MOVELIST ===============
========================================

Specialty moves are marked with [S]. Finisher is marked with [F].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])............................................Back Hand Chop
Standing (X).............................................Kesa Giri Chop
Standing (O) + d-pad......................................Lariat Attack
Standing (O)...................................................Dropkick
Standing ([]) + (X)............................................Big Fire
Running ([])..............................................Dash Straight
Running (X)...........................................Jumping Knee Butt
Running (O)......................................................Lariat
Running Counter ([]).....................................Back Body Drop
Running Counter (X)........................................Cyclone Whip
Running Counter (O)...................................Jumping Knee Kick
Run to corner.........................................JUMPING KNEE BUTT [S]
Co-op Irish whip to corner...........................Jumping Hip Attack
Corner-to-center attack............................................None

GRAPPLES
--------
Grapple ([])................................................Elbow Stamp
Grapple ([]) + Up..............................................Bodyslam
Grapple ([]) + Left/Right....................................Neck Throw
Grapple ([]) + Down...........................................Face claw
Grapple (X)..........................................Jumping Crown Chop
Grapple (X) + Up............................................Brainbuster
Grapple (X) + Left/Right.......................................Backdrop
Grapple (X) + Down.....................................Backbreaker Slam
Grapple (O)...............................................WEAPON ATTACK [S]
Grapple (O)...........................................Oklahoma Stampede
Grapple (O) + Left/Right.............................Jumping Piledriver
Grapple (O) + Down.......................................Front NeckLock
Grapple ([]) + (X)......................................SHOULDER BUSTER [S]
Back Grapple ([])........................................Enzui Headbutt
Back Grapple (X).....................................Jump Back Headbutt
Back Grapple (O).............................................School Boy
Back Grapple (O) + Up/Down................................Weapon Attack
Back Grapple (O) + Left/Right.........................Low Lift Backdrop
Back Grapple ([]) + (X)....................................Knee Crusher
Back Grapple Counter ([])...................................Back Switch
Back Grapple Counter (X)....................................Flying Mare

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X)..................................Footstomp
Opponent Face Up at Head (O)..................................Chin Lock
Opponent Face Up at Feet (X).............................Hooked Leg Pin
Opponent Face Up at Feet (O)..........................Spinning Toe Hold
Opponent Face Down at Head (X)..........................Stomping (Neck)
Opponent Face Down at Head (O)................................Footstomp
Opponent Face Down at Feet (X)...........................Hooked Leg Pin
Opponent Face Down at Feet (O)....................Foothold Knee Breaker
Running at Downed Opponent (O)...............................FOOT STAMP [F]

POST AND APRON MOVES
--------------------
Post ([])...............................................Diving Kneedrop
Post (X)..............................................Diving Body Press
Post (O).............................................Diving Knee Attack
Post ([]) + (X)........................................DIVING FOOTSTOMP [S]
Run-Up Post vs Standing ([]).......................................None
Run-Up Post vs Downed (X)..........................................None
Corner Grapple (O) + Up............................Corner Headbutt Rush
Corner Grapple (O) + Left/Right............................Corner Slaps
Corner Grapple (O) + Down.................................Rope Trailing
Front Avalanche Counter........................................Headbutt
Back Avalanche Counter...................................Backhand Elbow
Apron Grapple from inside...........................Brainbuster to Ring
Apron Grapple from outside..........................Landing Brainbuster
Running Dive to outside............................................None
Slingshot to outside...............................................None
Slingshot to inside................................................None
Cage Dive..............................................Diving Footstomp

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.............................Double Brainbuster
Two Platon Back Grapple.................................Double Backdrop
Two Platon Corner...................................Highjack Piledriver
Three Platon Front Grapple...........................Triple Hammer Blow
Three Platon Back Grapple...........................Triple Hammer Blows
Three Platon Corner...............................Triple Corner Attacks

PERFORMANCE
-----------
Entrance....................................................Wrist Check
Analog Stick Left.....................................Cracking Knuckles
Analog Stick Right................................................Fists
Analog Stick Up.............................................Squat Style
Analog Stick Down.........................................Adjust Tights


-----------------------------------------
LOGIC PRIORITY 1
Foot Stamp / Near Feet X (S) 0/100 (L) 15/85

LOGIC PRIORITY 2
Weapon Attack / Near Head O (S) 0/100 (L) 25/75

Personal Traits
20/80

Discretion
40/60

Flexibility
35/65

Cooperation
35/65
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